Campaigns are a story of adventure in unique colorful mini-maps, in which you can participate in battles, collect items and dialogue. In contrast to the quest of fighting, and the army in the campaign settings match your character always that allows passage of the campaign by different factions with new impressions.
1) There are three difficulty to pass campaign: "Beginner", "Warrior" and "Hero". The complexity of the "hero" becomes available after the completion of this campaign on the complexity of the "Warrior";
2) In the first passage of the campaign on each of the challenges (as well as for each faction and class) on this battle-level data faction and class you get a reward, the greater the higher the difficulty. Rewards may include diamond, a certificate for the construction of your own home (you need to collect 100), gold, resources, artifacts, creatures and artifacts. Ie you can get a reward nesolko time on his and the following levels;
3) Pass the campaign can be in any artifacts modifiers do not work;
4) Experience and skill are awarded only at the first passage on this campaign battle-level data faction and class at this level of complexity. For lesions in the same battle (except the first) experience and skills are not charged;
5) The campaign can be played in different faction and class, at the same time fighting for a new faction and class will be different, all fights are passable;
6) By analogy with the Guild Guards, battles in the campaign are assessed according to the rest of the army on the field of battle. The highest final result can be obtained only after passing all the battles of this campaign;
7) After three defeats complexity of the fight will be reduced, but for winning this fight will be given the lowest score;
8) For each level there is a player rating of the effectiveness of the passage, the passage of which takes into account all the campaigns for the various factions and classes.
These can be accessed here :-
The first campaign is already available for passage . You will find a den of robbers and save the court healer performing important mission of the Empress.
Source : Lords of War and Money
1) There are three difficulty to pass campaign: "Beginner", "Warrior" and "Hero". The complexity of the "hero" becomes available after the completion of this campaign on the complexity of the "Warrior";
2) In the first passage of the campaign on each of the challenges (as well as for each faction and class) on this battle-level data faction and class you get a reward, the greater the higher the difficulty. Rewards may include diamond, a certificate for the construction of your own home (you need to collect 100), gold, resources, artifacts, creatures and artifacts. Ie you can get a reward nesolko time on his and the following levels;
3) Pass the campaign can be in any artifacts modifiers do not work;
4) Experience and skill are awarded only at the first passage on this campaign battle-level data faction and class at this level of complexity. For lesions in the same battle (except the first) experience and skills are not charged;
5) The campaign can be played in different faction and class, at the same time fighting for a new faction and class will be different, all fights are passable;
6) By analogy with the Guild Guards, battles in the campaign are assessed according to the rest of the army on the field of battle. The highest final result can be obtained only after passing all the battles of this campaign;
7) After three defeats complexity of the fight will be reduced, but for winning this fight will be given the lowest score;
8) For each level there is a player rating of the effectiveness of the passage, the passage of which takes into account all the campaigns for the various factions and classes.
These can be accessed here :-
The first campaign is already available for passage . You will find a den of robbers and save the court healer performing important mission of the Empress.
Source : Lords of War and Money

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